GET STARTED
From sign-up
to your first look.
About ten minutes, most of it the download. You need Windows 10 or later and Adobe Substance 3D Painter.
Put Atlas in Painter.
- Atlas is in beta: ask to join from your account. The download appears once you are accepted.
- Choose Download Atlas. The installer is signed, so Windows names the publisher.
- Close Substance 3D Painter — the installer cannot add Atlas while Painter is open — then run it. Three pages: the terms, the install, done.
- Open Painter. Atlas appears as a panel.
Sign in from Painter.
- In Painter, open Atlas › Settings › Account and choose Sign in.
- Your browser opens this site with a code — the same code Painter shows.
- Approve it if the codes match, then go back to Painter. It signs in within a few seconds.
If the browser did not open, type the code here. Never approve a code you did not ask for.
Make your first look.
- In the Blueprint panel, choose New Projection Blueprint. It adds Views, Capture, Look and four Channel nodes, already wired.
- Select Views and choose Build. Eight cameras ring the model.
- Give the Look a picture to follow — a Concept Gen, References or a Viewport Snapshot — and write what the surface should be.
- Press Run. Atlas captures the views, shows the price, and paints each one.
- Approve the views you like with the shield, then run the Channel nodes for base color, roughness, metallic and normal.
Approved views teach the rest: approve one view you love and run again, and the others follow it.
How the workflow fits together ↗Manage your account.
Balance & limits for top-ups and a monthly spending limit, Usage for every run and what it cost, Billing for your subscription and invoices.
Whether Painter shows prices, and whether Atlas may keep your runs for its dataset, live under Privacy & settings. You can change both at any time.
Stuck? Write to hello@atlastexturing.com with your Atlas and Painter versions and what you saw. A person answers.
Atlas for a studio.
A studio holds the plan and one balance; its artists hold seats. The admin — a lead, IT, a producer — runs it from Studio on their account; artists never need this website and never see a price.
Getting a studio
Sign in on this site with the address that will run it, and on your account’s Overview choose Set up a studio: the studio’s name and how many seats. During the beta you ask, and we open the studio at no charge, with you as its admin. Seats are $49 a month each; every seat includes $5 of images a month, and a seat that generates $100 in a month is free that month.
For the admin
- Download the installer once from your account; install it on every workstation. The installer needs no account.
- Under Studio, add each artist by their studio email address. Atlas mails them an activation code and shows it to you once; hand it over if the mail does not arrive.
- Top up the pool, set a monthly limit for the pool if you want one, and choose whether runs may join the Atlas dataset (off unless you turn it on).
For the artist
In Painter, open Atlas › Settings › Account and enter the code under Sign in with a code from your studio. That is all: the plan and the balance are the studio’s. The code works once and for thirty days; a new one comes from your admin. Signing in on another computer signs the first one out.
For IT
Workstations need to reach api.atlastexturing.com (generation and sign-in) and atlastexturing.com (the installer download, by the admin). Nothing else is configured: no keys, no server address. Removing an artist from the Studio page signs them out of Painter at once.